Sunday, May 8, 2011

Roll Call That I Forgot to Post

Class 13 Roll 2

Class 14 Homework [4]: Moonbase Alpha

 Creating a offline game, exploration mode [4]

  Map open, I wish the mini-map didn't rotate [4]

 Equipment shed, no idea what anything does  [4]

 Bringing a coupler to.. a coupler, little did I know at first that I needed a wrench [4]

 Fixing a coupler with a welding wrench, steady hand mini-game yay... [4]



 Driving a robot next to the leak of... something, no idea how to fix anything with it (probably need the wrench) [4]

 The living quarters, with no power because I'm terrible [4]

 Solar-powered Lunar Rover, very odd looking rover (especially how the astronaut's life support plugs into it... what?) [4]

Driving the Lunar Rover next to the Command Center, driver definitely can't see behind him... how does he drive?  [4]

Nice first-person view of the solar panels, not transferring any power because the cables are still broken! [4]

Class 14 Homework [3]: COLLADA EXPORT + .SKP

SketchUp and COLLADA files saved [3]

In addition to being e-mailed to your bc.edu address, I uploaded them to MediaFire too:

Class 14 Homework [5]: Course Evaluations


Again, I have the same issue as with the Thursday class. I get an error when I click "Done with Survey." I have chosen to save responses for all my courses, so they should have went through in the end.




Edited screen, while taking the evaluation. [5]

The error page after clicking done with survey [5]

The fantastic white page I stare at when choosing the survey again from my list of courses [5]

Saturday, May 7, 2011

#FINAL COMPLETE

Finals are finished. Here are the links to each one of them.

Class 7 Homework:
1-6: Mars Rover, iED MP3, Simulatin WiKi, NASA Spacewalk Simulator, VG & Learning, Avaar Customization
No one created the team spacesuit on time due to a change in class schedule. This homework was done after we created our new groups.
7: Spacesuit Recreation

Class 8 Homework:
1-2: Technical Papers
* Mixed Reality Video Embed

Class 9 Homework:
* World of Warcraft Solo Leveling Part 1
* World of Warcraft Solo Leveling Part 2
I played WoW for about five years, so I knew my way around. The summary of the ~40 screenshots that I took during class is at the top of the first link. I showed Tyler around a bit on Sunday during class, then met up with him and Kee later in the night for the assignment.
** Reminder of extra credit since I ended up leveling up to level 6 instead of 3 **
>> The character I created during class (in the above two links) is the one who got to level 6. The second character I created to level with Tyler + Kee isn't
6. World of Warcraft w/ Team + Skype
8. IBM Gaming Report

Class 10 Homework:
1-3: VRML, FaceGen Creation + Morphing, America's Army

Class 11 Homework:
1. Video Game Addiction RESEARCH AND STUDIES Questions
Link to the original post on the iED Members Forum

Class 12 + 13 Homework:
Fairy World was down for the majority of the week after class 12 (huge lag, castle was moved - world was reset to an earlier point), and wasn't up for the class 13 either so the work was done late. Here is the original post I did at the time, which I edited to link to the final product. I didn't take any screenshots of the "first rendition" because I created and refined it all at once. See the link in the post for the final product and all the steps during its creation.
** Original post (Fairy World Down)
1: Alice in Wonderland Card Knight Creation + Refinement
2: SketchUp Rendition of Card Knight

Class 14 Homework:
**Note: I was linking the prims together as I went along, the screenshots reflect that. There's also screens of me moving a copy of the object and dragging it back out of the inventory (placing it next to the Alice in Wonderland mushrooms)
1-2: Linking + Taking Copy into Inventory
3: SketchUp + COLLADA Export (files included here, also e-mailed to BC email)
4: Moonbase Alpha
5: Course Evaluations
6: Final Submission - This is the post :)

Sunday, May 1, 2011

ROLL CALL #1 CLASS #14

Class 13 Homework: Alice in Wonderland Card Knight

Card Knights from Alice in Wonderland
Again, modeled after this:

 Rectangle for the body, stretched spheres for the feet

 Another feet added, cylinders for the upper arms

 Another cylinder for the lower arms, spheres for hands
Spear out of a cylinder, semi-sphere and a cone

 The face and shoulders from stretched cones and stretched semi-spheres

 Adding the 8 and diamond with rings and four triangles

 Adding two smaller diamonds, again four triangles each

REFINEMENT: Changed the face so it matches the stock photo, the diamond knights look different from what it was originally
Deleted the semi-sphere, adding a inverted cone instead
Rotated the white cone, and added the pink diamond nose 

 INVENTORY: Taking a copy for the inventory

INVENTORY: Another shot with the inventory open, iED23 has both the objects that I created in its inventory

Moving it next to the Alice in Wonderland mushrooms

LINKING: Just another screenshot showing that everything is linked and the whole thing is one object, parent prim is the nose